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  • How to Always Win Arguments, v2

    Notice arguing is PvE, not PvP. Act accordingly.

  • How to Always Win Arguments

    In order to always win arguments, approach them as a joint venture aiming towards truth. This way you can only win — as long as you figure anything at all out. Even if… [ read more ]

  • I love monospaced fonts

    I don’t know why I love monospaced fonts. Maybe it’s something to do with a dot matrix printer we had when I was a kid. Maybe it has to do with the DOS command prompt… [ read more ]

  • Do Stuff

    Stuff can be great later, if need be. Most of the time, it doesn’t need to be greatly done. It needs just to be done. [ thanks for the nudge Alexis ]

  • toy projects

    There’s a thing we do as software developers: we create toy projects. The project doesn’t have to be useful, and usually will not be big; it is a tool for learning.… [ read more ]

  • Bootstrapping a Checklist Culture

    A puzzle: how do you checklists making in an organization? A solution: Create an Empty Checklists Deposit (searchable!) Optional: Add a “Using Checklists”… [ read more ]

  • about content feeds

    This is literally a ramble. This is the lowest stakes content I have published so far in this website. I am putting this out there so it’s out there instead of “in… [ read more ]

  • from the mist

    my heart brokeinto a million unresolved pieceswhen I saw, for the nth first timethat face jump out from the mist A thread, barely theretranslucent and bluepierced me and… [ read more ]

  • Writing Good Software is a Show of Love

    Making good software is making it correct, fast, and small; the last two can be swapped depending on the constraints. It shows love — for the craft of making software,… [ read more ]